- Runewords For Median Xl
- Median Xl Sigma Runewords
- Diablo 2 Median Xl Sigma Runewords
- Diablo 2 Median Xl Runes
- Low Level Runewords D2
- Diablo 2 Median Xl How To Make Runewords
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Cube Recipes
CUBE RECIPES
Far from being the interesting magical gimmick you may be used to, the Median XL cube is a powerful weapon of war.
This page may not be up to date, click this link for an updated page Runewords Median XL contains 537 all-new runewords. Most of them contain only one rune, but you can fill up the sockets before it with jewels and solely in a grey item (non-magical). For example, to make a runeword in an item with 4 sockets, you need to add 3 jewels first, and then the rune. 1 Standard Runewords 2 Enhanced. Items General. Amulets, Rings and Jewels are now considered sacred and can therefore be disenchanted into signets of learning; Oil of Renewal: no longer works with any Yshari base, Samael base or Valkyrie's Prime; Creepy Shrines: Crushing Blow increased from (1-3)% to (2-4)% and (2-4)% to (4-7)%; Wrist Blade: is now an elemental base; Removed Teleport on Attack/Striking procs from items. For Diablo II: Lord of Destruction on the PC, a GameFAQs message board topic titled 'Median XL hero editor?'
Reagents
Catalysts
These reagents can be found by killing the appropriate monster:
Catalyst of Disenchantment: kill Andariel on Normal difficulty
Catalyst of Learning: kill the Summoner on Nightmare difficulty
These reagents can be found by killing the appropriate monster:
Catalyst of Disenchantment: kill Andariel on Normal difficulty
Catalyst of Learning: kill the Summoner on Nightmare difficulty
Oils
These reagents can be bought from a vendor in each town, except Oil of Conjuration which must be found.
These reagents can be bought from a vendor in each town, except Oil of Conjuration which must be found.
Arcane Shards
This reagent is obtained by disenchanting unique items.
This reagent is obtained by disenchanting unique items.
Arcane Crystal
This reagent is created by cubing Arcane Shards in sets of five.
This reagent is created by cubing Arcane Shards in sets of five.
Arcane Cluster
This reagent is created by cubing an Arcane Crystal with an Oil of Craft.
This reagent is created by cubing an Arcane Crystal with an Oil of Craft.
Mystic Orbs
These reagents can be bought from any magic items vendor. Note that the strongest Mystic Orbs are not for sale..
These reagents can be bought from any magic items vendor. Note that the strongest Mystic Orbs are not for sale..
Shrines
Orange crucifixes that drop in late Nightmare and in Hell difficulty. They enable you to create and bless items, see below.
Orange crucifixes that drop in late Nightmare and in Hell difficulty. They enable you to create and bless items, see below.
Mark of Infusion
This reagent is obtained by killing Shenk, the Overseer on any difficulty.
This reagent is obtained by killing Shenk, the Overseer on any difficulty.
DISENCHANTING
DISASSEMBLE ITEMS INTO RESOURCES
DISASSEMBLE ITEMS INTO RESOURCES
Arcane Shards, Crystals and Clusters
Destroy up to 10 spare unique items to create Arcane Shards and combine those into Arcane Crystals, which are required for other cube recipes.
Any unique item + Catalyst of Disenchantment → Arcane Shards + Catalyst of Disenchantment
You can also create an Arcane Cluster for easier Arcane Crystal safekeeping:
Arcane Crystal + Oil of Craft → Arcane Cluster
Arcane Cluster can be right-clicked to collect all Arcane Crystals from the inventory, cube and stash.
Signets of Learning
Destroy up to 25 spare sacred unique or set items to create Signets of Learning. Click the signet to gain 1 attribute point permanently.
Any sacred unique/set item + Catalyst of Learning → Signet of Learning + Catalyst of Learning
Each character can use a maximum of 400 Signets of Learning.
ITEM QUALITY RECIPES
CHANGE THE QUALITY LEVEL OF YOUR ITEMS
CHANGE THE QUALITY LEVEL OF YOUR ITEMS
Upgrade to Non-magical Item
Upgrade any item to regular quality or a regular item to superior. This also rerolls the socket count on the item.
Low quality weapon/armor + Oil of Enhancement → reroll item as regular
Any quality weapon/armor + Oil of Renewal → reroll item as superior
Any quality weapon/armor + Oil of Renewal → reroll item as superior
Upgrade to Magical Item
Upgrade a plain superior item (white or grey) to a basic magical item.
Superior weapon/armor + Oil of Enhancement → reroll item as magic
Reroll Magic to Honorific
Honorific items are blank items that receive a double bonus from Mystic Orbs. This enables you to create your own custom items from scratch, provided you have some money to spend on the ingredients and the Mystic Orbs.
Magic weapon/armor + Mark of Infusion → return item as honorific
Honorific items have no modifiers, but have maximum sockets and receive a double bonus from Mystic Orbs.
Reroll any Item to Unique
This powerful recipe uses the reagents obtained by disenchanting other uniques to turn any tiered item of your choosing into a unique. But choose wisely, because the crystals are precious and costly to replace.
Any non-sacred item + Oil of Enhancement + Arcane Crystal x2 → reroll item as unique
Reroll Modifiers
These recipes reroll the properties and socket count on any superior item. This is useful to try and get better the superior bonuses on your item before making a runeword.
This recipe keeps the item level the same - unless it's over 99, in which case it reduces it to 99.
Rare Downlevel
This recipe allows you to create yourself some baseline items. These items can be helpful to craft low-level items with space for Mystic Orbs.
Rare weapon/armor + rare amulet + rare ring → reroll item as level 1 rare item
UPTIER RECIPE
UPGRADE ITEMS TO THE NEXT HIGHER TIER
UPGRADE ITEMS TO THE NEXT HIGHER TIER
Uptiering an item increases its base statistics and maximum sockets but also increases requirements. These recipes cannot create Sacred items.
This recipe works for tiered items of all qualities. If the item is unique, its stats will be upgraded to match the next tier on the Tiered Uniques page.
This recipe works for tiered items of all qualities. If the item is unique, its stats will be upgraded to match the next tier on the Tiered Uniques page.
See THIS PAGE for more information about item tiers.
Non-sacred weapon/armor + Arcane Crystal → reroll as next higher tier
AFFIX RECIPES
ENHANCE YOUR ITEMS WITH EXTRA MAGICAL BONUSES
ENHANCE YOUR ITEMS WITH EXTRA MAGICAL BONUSES
Mystic Orbs
Mystic Orbs add a magical bonus to an item at the cost of a higher required level to use the item. There are many known types sold by vendors, but rumours persist of lost ancient orbs with miraculous powers..
Any equippable item + regular Mystic Orb → add orb bonus and +4 required level
You can only apply up to 5 of the same type of regular Mystic Orb to your item.
The level requirement penalty is applied after taking into account both the base item required level and the level of any socket fillers. This means for example if you have a belt with required level 20, add five orbs (level penalty +20) and socket a Rha rune (required level 100), you get a belt with required level 100+20 = 120. For that reason, to avoid going over required level 140 on accident, always add the socket fillers before adding orbs.
Socket Punch
Use this recipe to add extra sockets to an item. The more jewels you feed this recipe, the more sockets it will create.
Non-socketed item + jewel x[1-6] → returns item with [1-6] sockets
Runewords For Median Xl
Warning! This recipe will not go over the max natural sockets an item can have. Lower tier items have a lower socket count. Excess jewels are wasted. You also cannot add more sockets to an item that already has some.
See THIS PAGE for more information about maximum sockets.
Lucky Bonus
This recipe grants one chance to add a minor extra bonus to an item. Any item that has been transmuted with this recipe will show up as 'Already upgraded!'. Items marked as such cannot be used for this recipe.
Any item + Oil of Luck → returns item, may add bonuses
This recipe has 20% chance to add any of the following bonuses:
Weapon: +20% Enhanced Damage and/or 100% Bonus to Attack Rating
Elemental Weapon: +20% Attack Speed and/or 100% Bonus to Attack Rating
Armour: +20% Enhanced Defense and/or Damage Reduced by 1%
Amulet: +1 to All Skills
Ring: +5% to Spell Damage
Quiver: 5% Bonus to all Attributes
Jewel: +2 to Strength and/or +2 to Dexterity and/or +2 to Energy and/or +2 to Vitality
Elemental Weapon: +20% Attack Speed and/or 100% Bonus to Attack Rating
Armour: +20% Enhanced Defense and/or Damage Reduced by 1%
Amulet: +1 to All Skills
Ring: +5% to Spell Damage
Quiver: 5% Bonus to all Attributes
Jewel: +2 to Strength and/or +2 to Dexterity and/or +2 to Energy and/or +2 to Vitality
Magical Bonus
In some of the more powerful areas, you might find the Oil of Conjuration, which is a concoction highly sought after by many mages. Any item that has been transmuted with this recipe will show up as 'Already upgraded!'. Items marked as such cannot be used for this recipe.
![Diablo 2 Median Xl Runewords Diablo 2 Median Xl Runewords](https://i.ytimg.com/vi/iiGCHE5EfqA/maxresdefault.jpg)
Any weapon + Oil of Conjuration → returns item, may add bonus
This recipe has 40% chance to add the following bonus:
Weapon: +10% to Spell Damage
Adventurers say they have heard of powerful evil monsters creating these in locations such as the Icy Cellar, Abaddon, Pit of Acheron and Infernal Pit.
Lottery Bonus
This recipe works exactly like the lucky upgrade one, but it has only a 3% chance of adding the bonus. Any item that has been transmuted with this recipe will show up as 'Already upgraded!'. Items marked as such cannot be used for this recipe.
Any Unique/Set Weapon + Legacy of Blood Any Unique/Set Armor + Idol of Vanity Any Unique/Set Amulet + Moon of the Spider Any Unique Ring + Spirit Trance Herb Any Unique Quiver + Azmodan's Heart Any Unique Jewel + Sunstone of the Gods | → returns item, may add bonuses |
This recipe has 3% chance to add any of the following bonuses:
Unique/Set Weapon: Ignore Target's Defense
Unique/Set Armour: Increase Maximum Life 5%
Unique Amulet: +(1 to 2) % to All Maximum Resistances
Unique Ring: +1 to All Skills
Unique Quiver: 50% Better Chance of Getting Magic Items
Unique Jewel: All Resists +10%
Unique/Set Armour: Increase Maximum Life 5%
Unique Amulet: +(1 to 2) % to All Maximum Resistances
Unique Ring: +1 to All Skills
Unique Quiver: 50% Better Chance of Getting Magic Items
Unique Jewel: All Resists +10%
SHRINES AND CRAFTING
CALL ON DIVINE FORCES TO CRAFT YOUR OWN ITEMS
CALL ON DIVINE FORCES TO CRAFT YOUR OWN ITEMS
In Nightmare and Hell difficulty, you may find blessed relics from the ancient labyrinth beneath Tristram, stolen before its collapse.
During those dark days the holy shrines in the cathedral's catacombs offered salvation to some adventurers and damnation to others; removed from their sockets, the enchanted crosses cannot permanently affect humans anymore, but their divine powers can be applied to items.
There are 16 types of shrines with eldritch names. Beware, results may vary depending on divine will.
The following shrines exist:
Abandoned Shrine
Creepy Shrine
Eerie Shrine
Enchanted Shrine
Fascinating Shrine
Hidden Shrine
Intimidating Shrine
Magical Shrine
Ornate Shrine
Quiet Shrine
Sacred Shrine
Shimmering Shrine
Spiritual Shrine
Tainted Shrine
Trinity Shrine
Weird Shrine
Creepy Shrine
Eerie Shrine
Enchanted Shrine
Fascinating Shrine
Hidden Shrine
Intimidating Shrine
Magical Shrine
Ornate Shrine
Quiet Shrine
Sacred Shrine
Shimmering Shrine
Spiritual Shrine
Tainted Shrine
Trinity Shrine
Weird Shrine
Each shrine comes with 10 charges. Each use in the cube will drain one charge. When you use up the last charge, it disappears.
Experiment, learn and create some of the most powerful items in all of Sanctuary.
Shrine Vessels
Carrying many holy relics can be a burden. Store your full shrines into a corresponding holy vessel that can hold up to 1000 shrines:
Shrine Vessel + any amount of Shrines (10) → Shrine Vessel (adds shrines)
Median Xl Sigma Runewords
Shrine Vessels can be right-clicked to collect all Shrines of the same type from the inventory, cube and stash.
Shrine Crafting
Use a shrine to turn any sacred item into a powerful crafted item. The crafted item comes with several random rare modifiers and additional preset modifiers based on shrine type. The preset modifiers may stack with the rare modifiers, creating some very powerful items.
Rare/Crafted Sacred item + Shrine → reroll item as crafted + Shrine (-1 charge)
Crafted items always have maximum sockets.
See THIS PAGE for more information about preset shrine modifiers.
See THIS PAGE for more information about random rare modifiers (affixes).
See THIS PAGE for more information about random rare modifiers (affixes).
Shrine Blessing
A variant of shrine crafting, this recipe allows you to impart the blessings of the shrine unto an existing sacred item. This adds to the item the same preset shrine modifiers as the shrine crafting recipe and also subtracts 1 charge. You can only use this recipe once per item, so choose your shrine wisely.
Rare/Crafted/Honorific Sacred item + Shrine + 2x Arcane Crystal → add shrine bonuses + Shrine (-1 charge)
JEWELCRAFTING
CREATE YOUR OWN JEWELS
CREATE YOUR OWN JEWELS
Jewelcrafting
You can craft jewels as well, for an even higher degree of customizing your items. The crafted jewel comes with a few random rare modifiers and always gets all preset modifiers based on the used rune. The preset modifiers may stack with the rare modifiers, creating some very powerful jewels.
Jewel + Rune + Oil of Craft + Arcane Crystal/Shards →
Rune + Arcane Shards (-1) + Crafted Jewel with added bonuses
Rune + Arcane Shards (-1) + Crafted Jewel with added bonuses
Every time you craft a Jewel, its item level is reduced by 5%, rounded up and capped at 1 and 99.
The preset modifiers on the jewel depend on the rune used, as follows:
Tir: (1 to 3)% Magic Find
Ith: Elemental Resists +(3 to 5)%
Ort: Requirements -(2 to 4)%
Shael: +(21 to 50) Defense
Lum:(-1 to 1)% to Experience Gained
Lem: +(3 to 5) to All Attributes
Ist: +(4 to 6)% to Summoned Minion Life
Ohm: +(2 to 4) to Maximum Damage
Ber: (1 to 2)% Life Stolen per Hit and (1 to 2)% Mana Stolen per Hit
Zod: +(1 to 2)% to Spell Damage
Kur:+(3 to 6)% to Summoned Minion Damage
Nas: Slows Attacker by 1%
Vith:+(2 to 4)% to Summoned Minion Resistances
Thai:+(2 to 4) to Minimum Damage
Nih:+(2 to 8) Life on Attack and +(2 to 8) Mana on Attack
On:+(2 to 4) Life after each Kill and +(2 to 4) Mana after each Kill
Ith: Elemental Resists +(3 to 5)%
Ort: Requirements -(2 to 4)%
Shael: +(21 to 50) Defense
Lum:(-1 to 1)% to Experience Gained
Lem: +(3 to 5) to All Attributes
Ist: +(4 to 6)% to Summoned Minion Life
Ohm: +(2 to 4) to Maximum Damage
Ber: (1 to 2)% Life Stolen per Hit and (1 to 2)% Mana Stolen per Hit
Zod: +(1 to 2)% to Spell Damage
Kur:+(3 to 6)% to Summoned Minion Damage
Nas: Slows Attacker by 1%
Vith:+(2 to 4)% to Summoned Minion Resistances
Thai:+(2 to 4) to Minimum Damage
Nih:+(2 to 8) Life on Attack and +(2 to 8) Mana on Attack
On:+(2 to 4) Life after each Kill and +(2 to 4) Mana after each Kill
MISCELLANEOUS RECIPES
EVERYTHING ELSE
EVERYTHING ELSE
![Median Median](https://i.ytimg.com/vi/AXspB-hYKDo/hqdefault.jpg)
Gem Upgrade
You can upgrade gems to the higher quality levels. Note that unlike classic Diablo II, this recipe only requires two gems, not three.
Rune Upgrade/Downgrade
Diablo 2 Median Xl Sigma Runewords
You can upgrade or downgrade runes to the next higher or lower rune. This is useful when you need a certain exact rune to create a runeword.
Same rune x2 → rune one level higher
Same rune x4 → rune two levels higher
Same rune x2 + rune one level higher → rune two levels higher
Rune → rune one level lower
Same rune x4 → rune two levels higher
Same rune x2 + rune one level higher → rune two levels higher
Rune → rune one level lower
These recipes do not allow you to obtain or downgrade:
Great Runes (Taha, Ghal, Qor, Krys, Auhe and Sha'ad)
Elemental Runes (Stone, Magic, Fire, Ice, Light and Poison) or Kabraxis' Stone rune.
Great Runes (Taha, Ghal, Qor, Krys, Auhe and Sha'ad)
Elemental Runes (Stone, Magic, Fire, Ice, Light and Poison) or Kabraxis' Stone rune.
Unsocket Recipe
These recipes separate the socket fillers (gems, jewels, runes) from an item and return both the item and the socket fillers.
Magical, Rare, Set, Unique, Crafted or Honorific:
Socketed item + Oil of Disjunction → separate item and socket fillers
Non-magical: Sims 4 baby cheats.
Socketed item + Oil of Disjunction + perfect gem x3 → separate item and socket fillers
Non-magical socketed items are grey, and therefore include runewords. The price is higher for these items to prevent unhealthy amounts of runeword rerolling.
R.I.P. Recipe
If you went wild with reanimate items and now you can't see the forest for the reanimated Ents, this recipe can help. It adds the 'R.I.P.' modifier to an item, causing your kills to stay dead instead of rising up to get in your way. This should help out players with slower computers.
Any item + Oil of Renewal + Arcane Crystal → returns item with R.I.P. modifier
This recipe adds the following bonus:
Warning! Circus sattipandu telugu mp3 songs free, download. Do not forget the Arcane Crystal or you will destroy more than you bargained for.
Cow Level Portal
Diablo 2 Median Xl Runes
Moo! You need to stand in the Rogue Encampment in Hell difficulty to use this recipe. Be careful, the cows have been beefed up compared to the regular Diablo II.
Killing the Cow King does not disable this recipe.
Low Level Runewords D2
I Am Rich
Want to show the common rabble in your game how rich and powerful you are? This recipe consumes some of the rarest trophies in the game and returns a completely useless item that grants you a glowing red aura. Show it to friends and strangers so they know that you are strong, powerful and wealthy enough to waste trophies on a worthless item.
See the Uberquests section for more information.
Yshari Sanctum Trophy + Void Trophy + Uldyssian Trophy + Vial of Elder Blood → I Am Rich Gem
Diablo 2 Median Xl How To Make Runewords
This recipe is inspired by the $1000 iPhone application that does nothing.